Author: Blake Biehle
Super Smash Brothers for the Switch with all included DLC from both the Wii U and the 3DS versions. Sounds like a dream, doesn’t it? All stages from both games, and maybe some new characters could be added to the roster (Ice Climbers or maybe even Wolf). This is my biggest wish to Nintendo. Honestly, it would be foolish NOT to do something along these lines. This is an instant GOLD MINE for Nintendo. It makes perfect sense to me, and I truly believe that we will hear an announcement on some similar scale at Nintendo’s E3 direct. I have my reasons to believe this too, which I will state below.
Let’s go over the facts shall we. First of all, Super Smash Brothers has been one of Nintendo’s best-selling games of all time. For every single iteration, Super Smash Brothers was always considered to be one of the most sold games for their consoles. Not only that, but the latest iteration for the Wii u is, at least in my opinion, the best in the series due to its extremely polished gameplay and huge and entertaining cast of characters. It would be a complete waste for Nintendo NOT to port it to the Switch! I love my Wii U, but let’s be real, it was a pitiful thing to call a console. It suffered for a lot of reasons I won’t go into, but if this game was brought to the Switch, I believe Nintendo would make a massive profit.
My final reason to believe that Super Smash Brothers for the Switch will happen is none other than the game that was just released, Mario Kart 8 Deluxe. This game is quite literally a copy and paste of Mario Kart 8 but with more polish, new game modes, maps, and characters. This is my strongest reason to believe that Super Smash Brothers for the Switch will happen. Why wouldn’t SSB get the same treatment as Mario Kart 8? It did almost as well in terms of sales!
Anyway, I hope I lifted your spirits a little bit. I’m sure a LOT of us are disappointed that Super Smash Brothers is not available for the Nintendo Switch YET. Do you guys feel the same as I do? Do you think I’m crazy? Let me know in the comments below!
Author: Blake Biehle
As many of you know, Nintendo streamed a new Nintendo Direct earlier this month on April 12th. This direct conveyed an abundant amount of information in just 35 minutes. Quite a few surprises in there as well.
First, I’ll start with the 3DS info. I’ll simply name the games that I am most excited for because the list is huge. My most anticipated games from the list of 3DS games that they showed us are Pikmin 3DS (there has never been a mobile pikmin game before so that’ll be exciting!), Monster Hunter Stories (A game that allows you to capture and train monsters in order to battle others in turn based combat), an update to Fire Emblem Echoes: Shadows of Valencia (Very excited for the new Fire Emblem game!), And lastly we have the new Kirby game, Kirby’s Blowout Blast.
Now I’ll move onto the Switch information. This is the information I was most excited about from the Nintendo Direct. One of my most anticipated games for the Switch was Arms, and they left a hefty amount of details for that game in this direct. For one, they announced a new character Min Min, a girl who has noodles for arms (I love her). Not only did they introduce a new character, but also mentioned new abilities that can be used throughout every Arms match. Every character has their own unique ability they can use in a fighting match. They also announced a 2 v 2 battle mode, which before was unheard of! Lastly, they finally announced a release date, June 16th! Sooner than I expected for sure.
The other game that they showed off that I’m sure many of us were excited about is Splatoon 2. With this demonstration, they showed off a new game mode called Salmon Run, which looks like a multiplayer co-op horde mode. This mode looks really addicting and I can’t wait to see what they add the new mode.
That concludes all of the big information that was provided for the Nintendo Direct on 4/12. What did you guys think of the Direct? Did I leave out any information that you were excited about? Leave comments below!
Author: Blake Biehle
Before I begin, let me explain that I thoroughly enjoyed the Pokemon Sun and Moon series. It was ingenious of Nintendo to mix up the Pokemon formula quite drastically. It kept the series feeling fresh, even with its 7th generation. However, one feature I am still bummed about that they scrapped, was mega evolutions. I’m sure they had their reasons, primarily the fact that Z-moves were being introduced, but it would have been very cool if they could somehow include mega evolutions into it all. I’m not sure if this is a popular opinion, but I believe that mega evolutions have much more potential for creativity and strategy than Z-moves. Z-moves just seem like an overpowered cool move that you can use on your opponent at any given time. I know that there is strategy implemented with them, like when you should use which specific Z-move on your team against a specific opponent, but in my eyes, it is rather underwhelming. It is a singular move. With mega evolutions, some Pokemon that were previously considered unusable, became competitively viable! It also gave them a brand new transformation, and sometimes your type would change depending on the mega evolution. I thought mega evolutions were a fun mechanic, and I’ll always be a little bummed that Pokemon Sun and Moon will never offer new mega evolutions. Hopefully in future iterations of the games they’ll see a return.
Anyway, that’s my opinion on Mega Evolutions and their replacement, Z-moves. Do you agree with what I had to say? Do you disagree? Why? Leave a comment below!
Author: Blake Biehle
Kirby has been a beloved series among many Nintendo fans for years and years. But what makes this game series so enjoyable? It seems to have a very simple formula, i.e. sucking up enemies to take their powers, but people can’t seem to get enough Kirby. This is because it is a consistent formula that WORKS well and can be mixed up in a variety of ways that keeps players interested while also enjoying the things that made them love Kirby games in the first place.
Firstly, one reason that Kirby games are so lovable, is the fact that Kirby games always make sure to have more than just the core gameplay. There always is some form of collectables, mini games, and more. As a kid, this is HUGE. It gives off a sense of satisfaction for the amount of content that is provided. Essentially, you’ll never be bored. Kirby games are good at keeping things fresh.
Another reason, would obviously be Kirby’s gimmick in every game, the ability to steal your enemy’s powers, and use them as your own. This power is so cool, because you get to choose what ability you want. And not only do you steal their abilities, but their outfit as well. If you absorb the ice mage’s ability, not only will you have an ice wand, you will also wear an ice crown on your head, and change to the color blue. As a kid, I thought this was an amazing feature, and I just wanted to witness Kirby’s outfit with every special power.
And that concludes part 1 of what makes Kirby so dang enjoyable. Part 2 will be out soon! Do you agree with what I said? Do you have a different opinion of Kirby? Leave comments below!
Author: Blake Biehle
This is part 2 of my reasoning for why Super Mario Sunshine is my favorite 3D Mario game. If you want to read part 1, click here. Alright, let’s continue!
Reason number three for why Super Mario Sunshine is my favorite Mario game: The tropical theme. This reason isn’t a very logical one as it is just an opinion. I am a huge sucker for tropical themed games, and this is no exception. There’s just something about the vivid blue oceans, the beaming sun, and gorgeous colors of the coral reef that makes the game that much more enjoyable for me. This aesthetic is ideal in my opinion. Maybe it’s because I used to live in California growing up, or maybe it’s because I’ve always wanted to live by the beach, but this is a big reason why I gush over Super Mario Sunshine all the time.
And finally, my last reason as to why Super Mario Sunshine is my favorite 3D Mario game is the game’s gimmick. Throughout every Mario game there is one huge gimmick that controls how you interact with each level. In Super Mario Galaxy, you had the ability to gravitate around small planets, in Super Mario 3D land, you could transform into a raccoon suit and glide across long gaps, and in Super Mario World you could obtain a cape that allows you to soar to the skies. In Super Mario Sunshine, however, we have my favorite Mario gimmick of all time: A water jetpack (F.L.U.D.D). There are so many creative ways to use F.L.U.D.D, from spraying underneath you to soar into the air briefly, to spraying some water in front of you so you can glide across the ground. There are multiple functions to the mechanism, and I loved discovering new ways to use it. One thing that I love about it, is the management that occurs with this mechanism. You must keep track of how much water you are spraying because you only get a specific amount. F.L.U.D.D must be refilled regularly. Another cool thing about it is the fact that as you progress through the game, you unlock upgrades that further enhance your capabilities with the jetpack. Some of these allow you to fly faster, others may enhance your range. Either way, it opens up new doors to where you can travel in the game, and how you go about doing so.
This concludes my miniseries of why Super Mario Sunshine is my favorite 3D Mario game. What did you guys think? What’s your favorite Mario game? Leave a comment below!
Author: Blake Biehle
In preparation for the new 3D Mario game named “Super Mario Odyssey”, I would like to talk about my favorite 3D Mario game of all time, Super Mario Sunshine. I’m not sure if it’s the nostalgia, or the beautiful visuals, but Super Mario Sunshine has always been a cherished game of mine. I’ve had so many fond memories of Super Mario Sunshine, whether they include me admiring its beauty or ripping my hair out. Either way, these memories are quite memorable.
So, why IS Super Mario Sunshine my favorite Mario game? Well for one, this game has a very open world like feel. What I mean by that is, you can choose what levels you want to play from whichever world whenever you want given you have the materials to access the world. I absolutely adore this feature, especially given that most Mario games do not include this due to the series’ popular formula of linearity. The open world feature really gives the player enough freedom to do as they please. If you are stuck on a level you can simply hop to another world, and believe me you will get stuck. I consider this Mario game to be one of the hardest in the series and this is the second reason it is my favorite Mario game of all time.
As I mentioned above, the second reason that Super Mario Sunshine is my favorite 3D Mario game of all time, is the fact that it is quite challenging. If you’ve asked any fan of the game, they would agree with me. This game is exceedingly hard, especially for 10-year-old me! There have been times that I wanted to throw my disk out the window or snap it like a twig. It can be so infuriating! Some of these levels are just so frustratingly hard that they require you to adapt to the controls like no other Mario game. Now some people may think that this is a bad thing, but for me, it had a positive influence. It left me wanting more. I wanted to prove to the game and myself that I could beat these hard levels. I was committed. This addicting factor made the game that much more enjoyable. And of course, not all levels were like this. In fact, a large majority of the levels were of normal difficulty. Of the few that were hard though, they were VERY difficult.
And this wraps up Part 1 of Why Super Mario Sunshine is my favorite 3D Mario Game. I’ll be writing more on this soon! Do you agree with my opinion of Super Mario Sunshine? Why or why not? What is your favorite Mario Game? Leave a comment below!